Import / Export Character
Exporting from studio will export your avatar including the changes and customizations.
There are 3 types of exports, the settings apply to ‘Export Avatar’ only, as the other 2 types are for meshes only.
Exporting options explained:
Export Avatar - entire character, export includes files: DHS file(Reblium SDK Importer file), FBX file, Textures and Grooms files (abc - alembic file).
Export Raw BaseMesh - Export Base Mesh of the Reblium Avatar (Quad Export)
Export Avatar (only head base Mesh) - Export base head mesh, use in any DCC and import back your custom head shape.
If the application shows an error or crashes during export, please refer to the Known Bugs section for fixes.
Materials:
Merge is on by default - Export a single texture and material will be generated and assigned to the character
Setting Merge off will export higher quality, separated textures and materials up to 4k per texture.
Video tutorial on custom character workflow:
Last updated