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  • Blender (v3.6-4.1)
  • Autodesk Maya
  • Autodesk 3ds max

Export to DCC software

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Last updated 6 months ago


Blender (v3.6-4.1)

the script (Detailed instructions included)

*NEW Automatic script installation file (Simply run the .bat file to patch all Blender versions).

To import a full avatar exported from Reblium into Blender, a special import script is required.

We provide the script for free:

  • The fix is a .bat file that patches the blender FBX import feature to properly import Reblium characters.

  • The patch should not interfere or cause issues with standard blender FBX import

Installation notes:

  • Extract .zip files

  • Run .bat file as administrator (Right click file > Run as Administrator)

  • If blender is installed in default location (i.e C:\Program Files\Blender Foundation..) installation will be automatically after running the file.

  • If Blender is installed in a different location, you will need to palce the patch in that folder Example: steam/steamapps/common/BlenderUpdate/

Successful patch installation should look like this


Autodesk Maya

Importing and exporting from maya should perform as expected using Import/Export FBX features in Autodesk Maya.


Autodesk 3ds max

Importing and exporting from 3ds max should perform as expected using Import/Export FBX features in 3ds max.


For questions regarding other DCC software, or any other issue or concern. Please contact us at Reblium@support.com

Download
here
Blender script installed sucessfully