Export to DCC software
Last updated
Last updated
Download the script (Detailed instructions included)
*NEW Automatic script installation file (Simply run the .bat file to patch all Blender versions).
To import a full avatar exported from Reblium into Blender, a special import script is required.
We provide the script for free: here
The fix is a .bat file that patches the blender FBX import feature to properly import Reblium characters.
The patch should not interfere or cause issues with standard blender FBX import
Installation notes:
Extract .zip files
Run .bat file as administrator (Right click file > Run as Administrator)
If blender is installed in default location (i.e C:\Program Files\Blender Foundation..) installation will be automatically after running the file.
If Blender is installed in a different location, you will need to palce the patch in that folder Example: steam/steamapps/common/BlenderUpdate/
Successful patch installation should look like this
Importing and exporting from maya should perform as expected using Import/Export FBX features in Autodesk Maya.
Importing and exporting from 3ds max should perform as expected using Import/Export FBX features in 3ds max.
For questions regarding other DCC software, or any other issue or concern. Please contact us at Reblium@support.com